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File: InventingSynchronousPatterns Here is one way to invent a SynchronousSiteSwap jugglingpattern. First, decide how long your pattern will be. In this example I will use a pattern length of 3. Start by creating a table with four columns, and as many rows as you want your pattern to last. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | | | | | |>> 2 | | | | | | |>> 3 | | | | | Remember the following rules for synchronous SiteSwap: * All numbers are even * Crossing throws have an "x" Put a throw in one of the cells in a throw column. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | |>> 4x | | | | |>> 2 | | | | | | |>> 3 | | | | | Count forward *half* that number of places. If you fall off the bottom, come back on the top. That gives you the landing row. Put a start in the appropriate column. If your throw has an "X" then it's in the other hand, otherwise it's in the same hand. In this example it's crossed over. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | |>> 4x | | | | |>> 2 | | | | | | |>> 3 | | | | |>> * | Now put another throw. Remember that you must use even numbers. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | |>> 4x | |>> 2 | | | |>> 2 | | | | |>> * | | |>> 3 | | | | |>> * | And another one. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | |>> 4x | |>> 2 | | | |>> 2 | |>> * | |>> 6 | | |>> * | | |>> 3 | | | | |>> * | And another one. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | |>> 4x | |>> 2 | |>> * | | |>> 2 | |>> * | |>> 6 | | |>> * | | |>> 3 | | |>> 2x | | |>> * | Now there are two place left to throw from. Both are in the right hand. There are two landing places. Both are in the left hand. Both remaining throws must be crossing throws. | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | | |>> 4x | |>> 2 | |>> * | | |>> 2 | |>> * | |>> 6 | |>> 8x | |>> * | | |>> 3 | |>> * | |>> 2x | | |>> * | | Time | |>> Left _ Catch | |>> Left _ Throw | Right _ Throw | Right _ Catch | | |>> 1 | |>> * | |>> 4x | |>> 2 | |>> * | | |>> 2 | |>> * | |>> 6 | |>> 8x | |>> * | | |>> 3 | |>> * | |>> 2x | |>> 2x | |>> * | | Here is the new pattern: _ (4x,2) (6,8x) (2x,2x) | images/sync.gif | Can you do that? I can't!