Eight balls in a 3-Cascade, where they're all thrown as triplexes with two crossing over.
Essentially it's a superposition of two 3-Cascades SS:3 and a 2-Fountain SS:2T .
Very similar to the 7-ball Triplexed 3-Cascade SS:[32T2T] , this is the easiest ways of juggling eight balls, and looks a really busy pattern. Remember to throw the crossing balls higher than the other.
A 3-Cascade, where one hand throws quadriplexes, and the other stacked multiplexes.
Essentially it's a superposition of the multiplexed 2-in-1-Hand SS:[2T2T]0 and the multiplexed 3-Cascade SS:[33] .
Remember to throw the crossing balls higher than the others. It's good practice for throwing quadriplexes from a pattern, and for the full 10-Ball Triplexed 3-Cascade SS:[332T2T] .
A 3-Cascade, where every third throw is a quadriplex, and the other two triplexes.
Essentially it's a superposition of a multiplexed 2-Fountain SS:[2T2T] and a multiplexed 3-Cascade SS:[33]33 .
Remember to throw the crossing balls higher than the others. It's good practice for throwing quadriplexes from a pattern, and for the full 10-Ball Triplexed 3-Cascade SS:[332T2T] .
A 3-Cascade, where two throws are quadriplexes, and the other a stacked multiplex.
Essentially it's a superposition of a multiplexed 2-Fountain SS:[2T2T] and the multiplexed 3-Cascade Exchange SS:[33][33]0 .
Remember to throw the crossing balls higher than the others. It's good practice for throwing quadriplexes from a pattern, and for the full 10-Ball Triplexed 3-Cascade SS:[332T2T] .
Eight balls in a 5-Cascade, where three consecutive throws are stacked multiplexes.
If you've got a solid 5-Ball Cascade, then this is quite an interesting way to juggle eight balls. It might be useful if attempting the 10-ball Multiplexed 5-Cascade SS:[55] .
Eight balls in a 5-Cascade, where three consecutive throws from one hand are stacked multiplexes.
If you've got a solid 5-Ball Cascade, then this is quite an interesting way to juggle eight balls. It might be useful if attempting the 10-ball Multiplexed 5-Cascade SS:[55] .
A 5-Cascade, where three throws are split multiplexes.
Essentially it's a superposition of a 5-Cascade SS:5 and the 4-Fountain with a Hole SS:4440 .
Remember to throw the crossing ball higher than the others. It's good practice for throwing [54]'s from a pattern, and for the full 9-Ball Split Multiplex SS:[54] .
A 4-Fountain, where four throws are split multiplexes.
Essentially it's a superposition of a 4-Fountain SS:4 and a 5-Cascade with a Hole SS:55550 .
Remember to throw the crossing ball higher than the others. It's good practice for throwing [54]'s from a pattern, and for the full 9-Ball Split Multiplex SS:[54] .
It's an interesting pattern - there's a normal fountain going on, except each hand throws four balls in a row! But the first three are thrown with holds, so the height keeps low. Otherwise you'd be jugglingSS:e0e0e0e .
As in the 6-Ball FountainSS:6 , the circles are stretched so tall and thin that there's very little free space to play with above you and collisions are very common. You really need to emphasise the "scooping" nature of the arms' throw movements.
Because it can be really slow going learning the 8-Ball FountainSS:8 , it's great to have a number of other, easier, patters to learn on the way:
Similar to the 6-ball Fake 7 SS:777771 , this is a pattern to learn to juggle the 9-Ball CascadeSS:9 .
This pattern has the rhythm: RLRLRLR, RLRLRLR, ...
Juggle seven till you're about to run out, then "short circuit" the remaining one, then repeat. It's an even length pattern so it's the same hand that does the zip every time. All balls go everywhere in the pattern.
Together with the 8-Ball Crossing pattern SS:(8x,8x) , this is the standard way to cross juggle eight balls. As with the 6-Ball versions, these patterns can be interchanged by gradually altering the relative heights of the throws; in doing so, the rhythm varies between sync and async. Every ball goes everywhere in the pattern.
This is 5 balls in one hand SS:a0, and three held 10-Fountains SS:a020 in the other.
This pattern has the rhythm: RLR, RLR, RLR, ...
This could be good practice for learning the 10-ball Fountain. You can concentrate on 5 in 1 hand while the other hand is no longer empty - it's now doing two 10-Fountain throws, but with a hold between so you can still concentrate on the other hand.
Useful to attempt the 6-in-1-Hand throw height SS:c0 . You're doing nothing but 12-height throws, and each hand's doing the same work. But the pause gives you a bit of time within the pattern to fine tune and improve the throw heights until they're consistent enough for the full 6-in-1-Hand throw height SS:c0 .
This can be used as a pirouette from the 8-Fountain SS:8 . Throw three high while holding the other two, spin around, throw them, catch the three and continue the juggle.
This might (!) be a way, with just eight balls, to attempt the 13-Ball CascadeSS:d - the zips across gives you that extra bit of time to concentrate on the throws from each hand separately, but it also means that you can't squash the heights down lower.
Useful to attempt the 7-in-1-Hand throw height SS:e0 , but because it isn't an even tempo pattern, it's hard to do this without "cheating" and collapsing the heights down to a SS:8
This can be used as a two-ball pirouette from the 8-Fountain SS:8. Throw two high while holding the other one, spin around, throw it, catch them and continue the juggle.